This build was running on a standard PS5 at 60fps with ray tracing enabled, according to those on stage. Cover image for YouTube video State of Unreal …
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Daily news about PS5 (Playstation 5) – fresh news, every day
This build was running on a standard PS5 at 60fps with ray tracing enabled, according to those on stage. Cover image for YouTube video State of Unreal …
View full source